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Powered by nVIDIA
GeForce2 MX 400 GPU which succeeds GeForce2 GTS breakthrough 3D architecture for
high 2D/3D performance with 366MHz Double Data Rate (DDR) memory,chipset core
clock@400Mhz, a second generation transform and lighting (T&L) engine, the
NVIDIA Shading Rasterizer (NSR), and a fill rate of 1.6 Gigatexels makes it a
truly insane game accelerator!
On-board 32MB of Double Data Rate (DDR) memory combined with advanced per-pixel
shading capabilities will let you experience realistic visual effects and with
its unbeatable high performance, it delivers a fill rates of up to 800
Megatexels per second makes your 3D gaming rig screams with the latest and most
powerful hardware, oozing unadulterated processing power ! For gamers who want
powerful 3D acceleration best speed, and image without paying premium prices.
This card will boasts superb value for your money. With TV-out feature and its
auto-detect for PAL/NTSC TV system makes your 3D Games and Entertainment to TV
screen a simple task.
Specification :
- nVIDIA GeForce2
MX 400 GPU, 256-bit 2D & 3D
graphics architecture.
- AGP 2X/4X with
Fast Writes and Execute Mode.
- Provides
High-speed 32MB DDR memory with up to 2.8 GB/sec memory bandwidth.
- Integrated
350MHz RAMDAC, resolution up to 2048 x 1536 @75Hz
- Supports up to
20M triangles/sec through its 2nd Generation T&L and setup.
- Full
acceleration for Microsoft DirectX 7 andL 1.2 ICD.
- Support NTSC/PAL
TV-Out with flicker filter.
High-Quality 3D
Feature:
- n VIDIA 2nd
Generation T&L, 256-bit GeForce2 MX GPU.
- Provides up to
800-Mtexels Fill Rate & 20M triangles/sec setup.
- Order
independent Full Scene Multi-sample Anti- aliasing.
- 32-bit color
with 32-bit z/stencil for better images quality in high-fidelity 3D
applications.
- DirectX and S3TC
texture compression.
- Support
multi-texturing, Hardware bump mapping (Embossing, Dot Product3 & EMBM),
light maps, reflection maps, Full-Scene Hardware Anti-Aliasing (HW FSAA),
trilinear and 8-tap anisotropic filtering.
- Multi-buffering
(double, triple, quad buffering) for smooth animation and video playback.
- Multiple video
windows with hardware color space conversion and filtering.
- BRDF
(Bidirectional Reflectance Distribution Function) support Video acceleration for
Direct Show and MPEG-1, MPEG-2, and Indeo.
- Supports
hardware effects, such as: Motion Blur, Depth of Field via D3D8.
- Full support of
DXTC and S3TC via DX andL correspondingly.
- Supports the
large textures for photo-realistic quality.
DDR
Double Data Rate transfers allows for data to be fetched on both the rising and
falling edges of the clock thus doubling the effective transfer rate of the
clock. For example a 100MHz DDR clock would achieve a peak transfer rate equal
to that of a 200MHz clock. The effective transfer rate is equal to the clock
frequency multiplied by the bus width, doubled.
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